Once you do, the missions themselves are relatively straightforward. Ultimately, then, conducting the three covert operations with each of the three new factions - Reapers, Skirmishers, and Templars - via the Resistance Ring, and then taking the fight to each of the Chosen in their home base is a must. Failing to take out each of the three Chosen prior to undertaking XCOM 2's final mission means any remaining Chosen will show up there, too. This results in them gaining knowledge of your activities, disrupting resistance plans, reducing monthly supplies and, ultimately, directing an assault on the Avenger (detailed in the Avenger Defence mission guide). Until each base is located and stormed, and the Chosen inside defeated, they will keep showing up on missions in their territory. Mounting an assault on the hidden bases belonging to each of three members of the Chosen is the only way to permanently put them down. How to beat The Chosen Assassin, Warlock and Hunter in XCOM 2 After committing soldiers to each covert operation, you'll unlock more info on the whereabouts of the Chosen, and once three of these covert missions have been undertaken you'll have the location of one of the Chosen bases to assault. The good news, if there is good news when it comes to the Chosen, is that you can launch counter covert missions to find each Chosen's base of operations and eventually shut them down for good.ĭoing so is a multi-part mission covert mission launched via the Resistance Ring, which requires relationships to be formed with each of the Reaper, Skirmisher and Templar factions. This knowledge is used by the Chosen for a variety of goals from reducing the efficiency of the Resistance and disrupting your monthly supply drops through to tracking down the Avenger and launching a full scale assault upon it. As such, each Chosen as abilities that can daze your troops or render them unconscious and, from there, they'll look either to extract knowledge from your incapacitated solider before beating a tactical retreat or to take your soldier hostage. The Chosen are each out to prove themselves to the Elders by locating and taking back the commander, after you were freed from an Advent facility. However, the Chosen's primary goal is not to kill your soldiers outright. In the meantime, they'll unleash their powers against you on top of whatever else you're dealing with during a mission. When a Chosen shows up, they'll harass you until either you've finished the mission objective or forced them to retreat by taking them down. Like SITREPs, this lends a degree of randomness to your campaign, but unlike SITREPs there's no chance that the appearance of The Chosen might make your life easier or grant you bonuses. Having divvied up the world map between them, each Chosen has a region of control that means there's a chance they'll show up on any mission you conduct in that region. XCOM 2 Tips: Top 5 Tips to Dominate Mission Combat (How to Guide for Tactics) How The Chosen Assassin, Warlock and Hunter work in XCOM 2 If you need more help, our XCOM 2 War of the Chosen guide provides a breakdown on how else you can tackle the huge expansion. Here we explain how they appear in the game, how best to tackle them and their specific abilities and traits. One's a close-range assassin, another a Psionic warlock, and the third is a mid-range hunter. XCOM 2: The Chosen foes Assassin, Warlock and Hunter are the three big bads of the War of the Chosen expansion, each with a different approach to combat and a unique set of weapons and skills.
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